Sep. 23 - Sep. 29



  • Game Idea selecting phase and team formation
    • Game name: Dodge Time
    • Developers: Paul, Philip, Mohammad, Hubery

  • Brainstorming
    • Determining winning objective of the game
    • Determining time travel mechanics
    • Possible gameplay and character mechanics
    • Clone behavior

  • Sep. 25: Game Jam 2
    • Get keyboard input as user control
    • Setting up graybox arena

  • Paul left group, down to three developers
    • After discussion with Elias, team agreed to keep the existing project scope

  • Sep. 29: Creative Brief / Pitch Presentation
    • Game jam 2 build demo
    • Basic player mechanics
    • Discuss possible gameplay for future milestones


      Files

      Document - Creative Brief 571 kB
      Sep 29, 2021

      Get Timeball

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