Oct. 28 - Nov. 3


  • Nov. 3: Alpha presentation

  • Oct. 28: Playtesting session, 5pm - 7pm
    • Display dash cooldown
    • Make clones more meaningful in game (play movement slow/unable to dash with ball)
    • Increasing durations from round to round
    • One button for pass and another for shot
    • Lobby system and character selection
    • Refactor input system
    • Obstacles in the arena
    • Cut down clone clutter

  • Fixed bug that player can’t move after the explosion

  • Fixed uneven arena floor

  • Fixed bug that friendly clone passing back the ball upon interception

  • Fixed random movement glitch

  • Goal post emission light effect

  • Shield for goal post (only scorable when ball is charged)

  • Added transparency-changing effect for goal post shield

  • Add option for increasing round duration

  • Update playback system for recording and replaying clone rotations

  • Added glowing shield to ball, added shader for shield pulse

  • Fixed bug that player stun status carrying over to next round

  • Assign one dash icon color to each of the players

  • Added rotation speed independent of framerate

  • Added ball charging mechanic

  • Added round zero clone behavior

  • Partial fix for camera going through walls

  • Added music to lobby scene, and added some UI changes

  • Fixed bug that player cannot pick up the ball after getting stunned

  • Fixed bug that player's movement is still slowed after getting their ball tagged

  • Clone knockdown only if ball is charged

Files

Build - Alpha 33 MB
Nov 04, 2021

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