Oct. 21 - Oct. 27


  • Oct. 22: Feedback Meeting, 6:30pm Friday
    • Unity controller input/Parsec connection issue investigation
    • Visual representation of clone movement path
    • Experimenting arena size
    • Start music/sound effect integration

  • Fixed the bug that player's movement input is still registered while stunned
  • Imported boy character model
  • Throw boost on passback
  • Made clone holding the ball conditional on lockon
  • Reset crosshair on round reset
  • Fixed bug where some lockon data was erased on collisions

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