Nov. 11 - Nov. 17


  • Mini-stun when dash into opponent (instead of 2 sec stun)

  • Change ball possession when dash into enemy player

  • Added limit to pass angle

  • Clones now stop until the pass is resolved when passed to (with time limit)

  • If guarding, a radius appears where if the ball enters, it is caught

  • Import new girl model (with more red emission colors)

  • Add cooldown to clone base charge

  • Always charging when player/clone holding the ball (without the need to press down charge button)

  • Change render pipeline and import the new arena model

  • Add a minimap that shows the live position of clones and ball 

  • Imported audios into game
    • Running
    • Goal cheering
    • Ball throwing
    • Ball bouncing
    • Stunning

  • When player charge is at maximum (able to break goal shield), the following visual indications are provided:
    • Charge level text is red
    • Border on screen

Files

Video - Feedback Adjusted 61 MB
Nov 17, 2021

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