Nov. 18 - Nov. 24


  • Add scoring bonus with charge level

  • Nov. 18: Feedback session with Elias, 5:00pm - 5:30pm
    • Visual indication for player unable to break goal shield
    • Visual indication for charge level/score
    • Visual/Audio indication for clone throw input recorded
    • Visual indication for unique clone passes
    • Visual indication for round close to ending (5 sec remaining)

  • Add charge number displayed above player’s head

  • Add color scheme for charge level

  • Added a top-down minimap that shows the live position of players, their clones, and the ball

  • Imported a new arena and merged all the changes while also switching to a new render pipeline (Universal RP -> HDRP)

  • Goal shield becomes shadowed when player holds an uncharged ball, and becomes transparent when player has a charged ball

  • Goal shield will display text that hints the player to charge the ball if player has thrown an uncharged ball towards goal

  • Added sound effects for charging, receive pass, and stadium crowd

  • Use battery images to indicate player’s charge level

  • Visual indication for round ending

  • Separate clone base charge and clone auto charge

  • Fixed issue that ball homing stops working randomly

  • Added numerical indicators for clone round numbers

  • Added indicator for clones ready to throw ball

  • Added fix for camera partially clipping through walls

  • Modified control instructions

  • Nov. 24: Beta presentation
    • Round end/Goal confuse each other
    • Planning phase

Files

Build - Beta 51 MB
Nov 25, 2021

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