Dec. 2 - Dec. 8


  • Tutorial level
    • Variable round length
    • Players can choose to end the round on their free wills after they have completed the tutorial activities
    • Round 1:
      • Basic movements
      • Charge ball to score
      • Throw ball
    • Round 2:
      • Clones copy last round’s movements/throw input
      • Passing and pass back
      • Order clones to shoot
    • Round 3:
      • Record throw input when the player does not have the ball
    • Round 4:
      • Clones record last round’s throw input
      • Clones indicators
    • Round 5:
      • Dash
      • Guard
      • Unique clones add charge level to the ball

  • Add scene transition between tutorial and main menu

  • Make clone killable at charge level greater than or equal to 3

  • Make ball reset into 2 sec and bigger explosion on goal, so both players have fair chances to fight for the ball after a goal

  • Gameplay trailer recorded

  • Recorded a smooth camera zoom into the arena for the trailer

  • All animations have been implemented - players + clones

  • Updated hover logo

  • Updated animations to look less like the players are gliding and more natural 

  • Fixed the ball pulse offset

  • Pass input now registers with clone indicators

  • Add menu for navigation

  • Add persistent data for navigation

  • Reset control data on lobby load

  • Update indicator graphics

  • Pressing start button can skip the intro video

  • Fixed indicator world space to screen space offset

Files

Video - Game Trailer 131 MB
Dec 08, 2021
Game Build - Final Release 69 MB
Dec 08, 2021

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